January 6, 2009 - 2:27 am
A quick demo of my new SL sculpture called Second Thoughts. It's a morphing, animated sculpted prim that uses the Second Life video features to modify the shape of the Sculpty. It uses some custom scripts to update the shape of the sculpty very quickly, around 8 frames per second.
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January 6th, 2009 at 04:45:59 did you use animated height maps?
January 6th, 2009 at 05:08:58 I just had a brain wave to do this, eureka moment, kinda hopped out of bed and came on to SL to ask, came across this video; very awesome work, I'm impressed.
January 6th, 2009 at 05:31:57 Sup? you gotta check this out it will blow your mind. (meetyourfling) c o m 84693 bvworks
January 6th, 2009 at 05:54:56 This wasn't doable on the initial implementation of sculpted prims. I'm pleased to see that things have changed...
January 6th, 2009 at 06:17:55 Great production Vlad, very impressive. I reported this back to the VAA blog site, as I think this is a significant development.
January 6th, 2009 at 06:40:54 Y, I usually use that CTRL ALT 1 , but this time it was causing problems. The white line of edit dots would not disappear with the UI gone for some reason. With the UI turned off I ended up with dozens and dozens of white dots all over.
January 6th, 2009 at 07:03:53 Hey Vlad ZZ here (wink). Ctrl Alt 1 is your friend :) it hides interface. seach my videos to discover who I am.